Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

5/3/11

Concepts

I've been drowned in schooldwork lately, and now that I'm getting out of them, I got sick. Brilliant. My nose has been running non-stop for the last 12 hours, and the same thing the day before this one. I feel really heavy-headed. So, not much real work has been done, and I've mainly been playing video games and playing around with concepts and ideas.

I've been thinking about changing the way leveling up works. Instead of the generic DnD-like way of "new talents and abilities per levels", I've been thinking about what if you basically had acces to every ability and spell from the start, but might not be able to use them until you level up enough and gained enough of Mana Points/Power Points/Focus Points/X Points to actually use them?

2/28/11

Role-playing games and mechanics

I've been doing a lot of designing lately and I just thought that I should make a post about what I feel about role-playing games and their mechanics. These are my opinions, and if you disagree with some points, feel free to comment. Be warned, wall of text inboud.

Edited: note to self - do not write while sleepy, you'll forget a lot of things and jump out of the text.

1/24/11

Hi again! So, I promised a text about classes and races and whatnot, so here it comes! I have a lot of thoughts at the moment about these classes and races and am likely to add and change things as the project is still starting, but anyways.


Code is coming nicely, dungeon generation is almost complete, it just needs a little tweaking so that I can parametrize dungeon creation, meaning there could be catacomb-like dungeons, arena-like dungeons and so forth.


Also, if you have any feedback or suggestions or whatever, please, feel free to tell me.


Ps. It's freaking cold outside. Dang.


Edit:// it seems something broke, but I fixed the text size.